Dec 18, 2006, 08:28 PM // 20:28
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#1
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Banned
Join Date: Dec 2006
Profession: R/
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GuildWars is a RIP OFF from Dungeon Siege?
Do a comparsion between those two game with the established date on wikipedia. Both games used the famous song composer Jeremy Soule.
I realized this when i played Dungeon Siege 2 last night (which was 10x better then GW in single player mode with interesting story modes that use 99% professional voice acting, sophisticate obedient henchmens, kick ass casting animation with cool effect that has this gruesome fatality animation to each mob you slain.)
Heres the proof that GuildWars is a rip off from Dungeon Siege series. or AM I mistaken?
http://en.wikipedia.org/wiki/Dungeon_Siege
http://en.wikipedia.org/wiki/Guildwars
Last edited by Condor San; Dec 18, 2006 at 08:35 PM // 20:35..
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Dec 18, 2006, 08:35 PM // 20:35
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#2
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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They use the same music composer so they are related? Do you know how many games he has done the music for?
I see absolutely no similarity between the two games. Have you even played GW?
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Dec 18, 2006, 08:36 PM // 20:36
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#3
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Jungle Guide
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Thanks for the laugh.
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Dec 18, 2006, 08:41 PM // 20:41
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#4
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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I hope you didn't intend for this thread to be taken seriously, because it won't be.
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Dec 18, 2006, 08:41 PM // 20:41
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#5
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Tyrian Explorers League
Profession: R/P
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Yeah, Jeremy Soule's done the music for a LOT of games. I've played Dungeon Siege, and beyond the fact that they're both action-oriented RPGs, there's not much similarity between the two.
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Dec 18, 2006, 08:43 PM // 20:43
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#6
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Wikipedia is not and never will be a credible source of information therefore it cannot ever offer "proof" of anything.
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Dec 18, 2006, 08:43 PM // 20:43
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#7
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Frost Gate Guardian
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What a dumb joke. It is a joke, right?
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Dec 18, 2006, 08:43 PM // 20:43
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#8
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Lion's Arch Merchant
Join Date: May 2006
Location: Slovakia
Guild: DVD Forums [DVDF]
Profession: W/
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and Dungeon Siege is rip off from Diablo. End of story
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Dec 18, 2006, 08:43 PM // 20:43
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#9
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Frost Gate Guardian
Join Date: Mar 2006
Guild: The Tools
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* Armies of Exigo
* Amen: The Awakening (Fully Orchestral & Recorded Score / Cancelled Game)
* Azurik: Rise of Perathia (XBOX Launch Title / Recorded in Prague)
* Baldur's Gate: Dark Alliance
* Company of Heroes
* Dungeon Siege
* Dungeon Siege II
* The Elder Scrolls III: Morrowind
* The Elder Scrolls IV: Oblivion (Winner of 2006 MTV VMA)
* Giants: Citizen Kabuto
* Guild Wars Prophecies
* Guild Wars Factions
* Guild Wars Nightfall
* Harry Potter and the Philosopher's Stone (Video Game)
* Harry Potter and the Chamber of Secrets (Video Game / Recorded at Phoenix Studios / Winner of 2003 BAFTA)
* Harry Potter and the Prisoner of Azkaban (Video Game / Recorded at Air Lyndhurst)
* Harry Potter and the Goblet of Fire (Video Game / Recorded at Air Lyndhurst)
* Harry Potter: Quidditch World Cup (Video Game / Recorded at Air Lyndhurst)
* Icewind Dale
* Lemony Snicket's A Series of Unfortunate Events
* Natural Selection (Half-Life modification)
* Neverwinter Nights
* Prey
* Secret of Evermore (SquareSoft's only title to use an American composer)
* Star Wars: Knights of the Old Republic
* Star Wars: Bounty Hunter
* Sovereign (Fully Orchestral & Recorded Score / Cancelled Game)
* Supreme Commander
* Total Annihilation (Recorded in Seattle, WA)
* Total Annihilation: Core Contingency
* Total Annihilation: Kingdoms
* Unreal II
* Warhammer: Mark of Chaos
* Warhammer 40,000: Dawn of War
And theres the list of all the other games Mr. Soule has scored(that means he did the music)
Afraid youll have to do a bit better than some weak ass comparison of the games to having the same composer means they ripped DS2 off.....WAKE UP Troll.
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Dec 18, 2006, 08:45 PM // 20:45
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#10
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Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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Quote:
Originally Posted by Condor San
Both games used the famous song composer Jeremy Soule.
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and many other games ...
http://en.wikipedia.org/wiki/Jeremy_Soule
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Dec 18, 2006, 08:49 PM // 20:49
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#11
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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why register on a guild wars forum and complaining about a sprite looking rpg being better than gw.
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Dec 18, 2006, 08:50 PM // 20:50
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#12
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Academy Page
Join Date: Dec 2005
Profession: R/E
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Jeremy Soule did the music for Neverwinter Nights, Total Annihilation, Icewind Dale... and a ton of other MUST HAVE game music.
I can make comparisons about GW and PnP D&D... big deal.
In other words: Thank you, drive through.
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Dec 18, 2006, 08:51 PM // 20:51
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#13
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Forge Runner
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Heh, the other way around.
First, there was Rogue.
Rogue was adapted by Usenet community, and it spawned Nethack.
Blizzard did a though experiment "How would we do Nethack today", and Diablo was launched.
With tremendous success, Diablo influenced the genre. One of the few successful followups was made by a startup Gas Powered Games, which used Diablo design, but added some twists, like NPC team members and seamless transition between areas without loading.
Then came Diablo 2, along with Battlenet.
Work on World of Warcraft begins. Designers come into conflict over gameplay. One side argues for grind and time based model, taken straight from Everquest (they even bring in EQ designers), the other side argues with skill based aproach.
As a followup, Jeff (author of BattleNet) leaves Blizzard to found Arena Net.
During the next ~5 years, GW is developed.
And the rest, is history.
On a personal note, I've found Dungeon Siege so boring, I never finished it. Completely mindless slaughter of unchallenging mobs. Which reminds me why I no longer play single-player games.
But overall, DS is simply a game that met short success due to Diablo hype, but couldn't live up to Blizzards standards, hence the expansion and sequel turned out as quite mediocre, more of the same, no substance games. The genre at that time was exhausted, and true online was the way to go. DS is just an example of genre overspecialization.
Additionally, when DS launched, it was hyped as "true Diablo sequel", until D2 added some necessary patches, and let DS in the dust with regards to replayability, features, and depth. DS sequels and addons never could repeat the success of initial version, and DS genre remained it's own niche market that never evolved adequately to become a major contender.
As a funny tidbit on who copied who (from your link):
Quote:
Dungeon Siege has an unlockable bonus level called Chicken World (see Cow Level of Diablo II) . You need three items to achieve this: the newbie knife (your first weapon), the fury eye (can be found in water caverns) and the trial of gallus book (which is in the town of Hiroth, obtained after placing all the town stones on the platforms). Then, start/join a multiplayer game on the map Utraean Peninsula. Choose the town of Quillrabe to start in.
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Dec 18, 2006, 08:52 PM // 20:52
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#14
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Banned
Join Date: Dec 2006
Profession: R/
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Quote:
Originally Posted by DeanBB
They use the same music composer so they are related? Do you know how many games he has done the music for?
I see absolutely no similarity between the two games. Have you even played GW?
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examine those screenshot between both of the games closelyand you'll find similarities.
lol of course I play GW, played it since ob/cb when Skill Charms was widely used, or the famous event where NON able to find a counter to Warrior monk aka the Paladin which noobs keep making post on GW fansite forum saying they're overpower.
I only got Prophecy, knowing Faction would be a dissapointment and Nightfall is no different than Prophecies clone (like the starter beginning newbie map, it just facing the opposite direction from Prophecy) GW is to boring for my taste imho)
BTW This post isn't about hurting GW fanboi feelings. my bad if you feel that way.
anway.. gonna go back to BF2142 a real PVP games. Or dungeon siege 2 if i wanna do some exciting PVE stuff lol. This feel great getting off my chest
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Dec 18, 2006, 08:54 PM // 20:54
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#15
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Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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To the OP, is your thread title a statement or a question? I only ask because you have a question mark at the end yet the syntax is that of a statement.
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Dec 18, 2006, 08:55 PM // 20:55
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#16
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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well dungeon siege is rip off of
And Condor San, I love how you make rash judgements about prophecies and factions right after you state that you have yet to play either.
You started this to bait people and you know it.
Last edited by Vahn Roi; Dec 18, 2006 at 08:57 PM // 20:57..
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Dec 18, 2006, 08:55 PM // 20:55
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#17
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Jungle Guide
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Mods. You might as well just ban Condor now. I just realized he's the same Condor from other forums with his broken english and trolling ways. He basically posts on forums trying to rile people up.
http://www.guild-hall.net/forum/member.php?u=19059
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Dec 18, 2006, 08:56 PM // 20:56
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#18
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Quote:
Originally Posted by Condor San
anway.. gonna go back to BF2142 a real PVP games. Or dungeon siege 2 if i wanna do some exciting PVE stuff lol. This feel great getting off my chest
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Alright then, bye.
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Dec 18, 2006, 09:04 PM // 21:04
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#19
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Banned
Join Date: Dec 2006
Profession: R/
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OH BTW
GuildWars Release date(s) April 28, 2005
Dungeon Siege Release date(s) 2002
and please don't compare Diablo2 to GW , you're embarrassing yourself. since that game has non of GW trait. Unlike Dungeon siege
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Dec 18, 2006, 09:09 PM // 21:09
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#20
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Krytan Explorer
Join Date: Jul 2006
Guild: TGW
Profession: N/Mo
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Quote:
Originally Posted by Antheus
Heh, the other way around.
First, there was Rogue.
Rogue was adapted by Usenet community, and it spawned Nethack.
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Mmmmm Rogue....My, that was a yummy mango...
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